Abstract Whether We Are Acquainted With It Or Not
Abstract: Whether we realize it or not, the Internet is full of innovative and unique institutional forms that are revolutionizing social organization on and offline. Software engineers have faced difficulties in dealing with issues of governance on these platforms as well as other institutions. Many of them have had no exposure to relevant history or theories of design for institutions. Here, we offer one useful framework that aims to encourage dialogue between computer scientists and political scientists. minecraft hunger games servers The most prevalent guiding principles for the design of digital institutions to date in human-computer interaction, computer-supported collaborative work, and the technology industry in general have been an incentive-focused behavioral engineering paradigm, a collection of theories of the mind, like A/B-testing, as well as incremental software engineering that is based on issues. The "Ostrom Workshop" resource governance literature has proved to be an effective tool for the design of traditional institutions. One of the most important findings from this literature that is yet to be broadly incorporated in the design of many digital institutions is the necessity of incorporating participatory change process mechanisms in what is referred to as a "constitutional layer" of design of institutions -- in other words, defining rules that permit and facilitate different stakeholder participation in the continuous process of designing institutional change. We explore to what extent this principle is being fulfilled or could be better met in three varied cases of digital institutions: cryptocurrencies, cannabis informatics and amateur Minecraft server governance. We can illustrate the significance of constitutional layers in a variety of types of digital institutions by looking at these diverse scenarios.